'In Bloodborne, Hidetaka Miyazaki sought to convey the atmosphere of gothic horror - including through the design of the costumes. The characters\' images are subordinated to one idea: the search for beauty in the imperfect and frightening. In this article, I\'m trying to make out the clothes from the game - how they might have been inspired, how they relate to modern Japanese fashion, and how such details work for the atmosphere. //My devices Samson C01U Pro - https://amzn.to/3wy6tWC // https://ali.ski/l2QWD Camera - Iphone XR - https://amzn.to/3fsR6cx // https://ali.ski/psHdvp DISCLAIMER: Links included in this description might be affiliate links. If you purchase a product or service with the links that I provide I may receive a small commission. There is no additional charge to you! Thank you for supporting my channel. #fashion #LTaB #overview'
Tags: interior design , analysis , Game Design , graphic design , game dev , dark souls , game art , Bloodborne , From Software , fashionborne , Hidetaka Miyazaki , fashionsouls , fashionborne bloodborne , fashionborne female , LTB , entertainment reviews , hunter set , ps5 bloodborne , bloodborne ps5 , fashion in video games , fashion bloodborne , fashion in bloodborne , yharnam hunter set , old hunter set , eileen set , gehrman set , bone ash set , black and white church sets , bloodborne all armor sets
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